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Saturday
Dec152012

Asteroid Miner Lite

Asteroid Miner Lite is sort of an Asteroids clone. The goal of the game is to quickly go through levels; shoot asteroids and collect gems; and destroy various types of alien enemies. It was originally meant to be a space exploration game, but since this was our first Unity game, we decided we wanted to move on to the next game to utilize what we learned and make something better.

Development:

  • Team: Nezabyte, schragnasher
  • MonoDevelop
  • Unity
  • C#

Additional Screenshots (some assets were cut from the final game):


Game Videos -

Story:

Gameplay:

Space Station:

Thursday
Jul192012

Gem Master

 

Gem Master, a Bejweled clone, is a game we created using a game library we were working on. This one is actually a remake of one we made in school, though the only assets we reused were the images.

Schragnasher mostly focused on the GUI system, input system, and some of the more complicated game logic. I focused on adding the sound system, script system, and game content.

 Some Things We Learned:

Development:

  • Team: schragnasher, Nezabyte
  • Visual Studio
  • XNA
  • C#

Game Video -

Thursday
Jul192012

Lemonade Stand

Lemonade Stand is the first game we made as a team after school. Within a limited number of days, you had to earn enough money to go to summer camp. Everyday you set prices for your stock and have the oppotunity to buy new supplies.

Development:

  • Team: schragnasher, Nezabyte
  • Visual Studio
  • SlimDX
  • C#

Game Video -