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Thursday
Jul312014

Test #2

Just realized how long it's been since my last update. Time really does fly. So long story short, the first test well well months ago, and the team has been hard at work designing; creating new assets; and implementing new features. It's been a really fun ride so far, and it's almost time for our 2nd test, this time to test pretty much all the core features of the game and how they interact with one another.

Our designer already has plans for more features we're going to implement after the test is released, but this week we're mainly focused on squashing bugs so we can release a hopefully fairly bug-free build.

I'm ending this post with an awesome art piece our 2D artist and 3D artist created for the game.

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