1/10/13 Progress
Friday, January 10, 2014 at 7:48AM

Sprint 2 is almost complete, and I'm planning on making a big push this weekend to finish up as much as possible. A big thing I'm working on is improving our existing modifier (buffs/debuffs) system. Highsight is 20/20, and I realize it needs some upgrades as we started integrating it with the rest of the game. Most of my time these past 2 weeks have sadly been mostly about fixing bugs and making improvements (I love working on NEW features), but on the bright side, the code will greatly benefit from a round of cleaning and upgrading.

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